Lord of the Mysteries: The New Black Emperor

Chapter 634: Chapter 632: The Capital of the Solomon Empire Covered by Divine Power



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Hobert's mystical item, the "Healing Fork," didn't possess any plant manipulation abilities. Therefore, Hobert could only sense the mountain-sized plant underground but couldn't manipulate it or even be sure if it was an entrance.

Archibald was taken aback: "Such a large plant? My spirituality didn't even sense its existence!"

He thought for a moment and added: "When I entered the city of Xidro (圣地亚德罗城) before, I didn't see any particularly large plants."

Hobert thought for a while before saying, "Perhaps the city of Xidro is in a special space, and only this plant exists in the real world? Maybe my thinking is wrong."

He pondered for a moment and then asked, "You just said that the 'Earl of the Fallen' held a badge and opened the door to the city of Xidro in the direction of the setting sun?"

"Yes."

"Take a look and see if it's one of these two?" Hobert took out the Trunsoest family crest he had inherited, as well as the Sealed Artifact "1-113," the "Solomon Family Crest."

Both badges were in the style of a chest badge. He felt that they might be useful during this exploration, so he carried them with him.

Archibald smiled helplessly, "I was behind him at the time and couldn't see the pattern on the badge clearly."

He recognized the patterns on both family crests, which were obviously the crests of two royal families. He was also curious about where Hobert had obtained them.

Hobert nodded and first took out the Trunsoest family crest to try.

He wandered around for a while, but whether he injected spirituality or not, he didn't sense anything unusual.

Then, he tried the "Solomon Family Crest." Because it was a Sealed Artifact with significant negative effects, he had to wear it for a while and then seal it again. So it took him more than an hour to try it all around.

But it didn't have any effect.

Hobert and Archibald had another round of discussion. Because they lacked clues, Hobert called over the children playing nearby. He grabbed a handful of pennies from his pocket, "Which child can answer my question? I'll give them a penny. If their answer is useful to me, I'll give them three."

More than a dozen children gathered around, staring at the pennies in Hobert's hand, asking what the gentleman wanted to ask.

Hobert asked, "Have strangers often appeared nearby? Have any residents nearby suddenly disappeared?"

The children scrambled to say, "No!"

This answer exceeded Hobert's expectations. Theoretically, if people from the Trunsoest family were entering and leaving from here, they should have been witnessed by people nearby.

Could it be that every time they encountered others nearby, they used the corresponding mystical item from the "Spectator" pathway to hypnotize them and delete their related memories?

As for no one disappearing nearby, that meant the probability of accidentally entering the city of Xidro was very small.

Hobert gave each of the children who had shouted "No" a penny. He then asked, "Has anything strange happened nearby?"

As a result, there were quite a few strange things, such as one child's father suddenly coming home and wanting to spank him.

For example, someone had picked the wild fruits that a child had found on the hillside.

Hobert and Archibald smiled at each other. These were not the strange things they wanted to know.

Only one child's answer seemed to be a clue: "My cousin's family are fishermen. Once, he dredged up a very strange bronze mirror from the bottom of the lake. He said that he once dredged up an electric fish."

Hobert pressed, "Have you seen that mirror and that fish?"

"I've seen that mirror."

Hobert gave the child three pennies, then took out his notebook and pen, holding the pen in one hand and grabbing one of the child's hands with the other: "Try to recall the appearance of that mirror."

The child closed his eyes and tried hard to remember.

The hand holding the pen moved with the guidance of spirituality, drawing an ancient mirror that was obviously corroded by seawater.

This operation was a ritual magic that was very common in the extraordinary world: praying for power and drawing the picture in one's mind.

As a Sequence 3, Hobert could currently pray to himself and respond to such a ritual himself.

However, the normal procedure should be that the child prayed to Hobert, and the child drew the mirror in his mind.

Hobert "tampered with" this procedure and used "Connection" to establish a certain connection between his own spirituality and the spirituality guiding the child.

So this scene happened. It was clear that the child was recalling, but Hobert could draw the picture he was thinking of.

It looked like a "mind-reading" ability, but it was actually a situation presented by the "tampering" of some rules.

The children were very surprised, staring wide-eyed at this scene.

Hobert put away his pen and asked the child, "Is it like this?"

"Sir, the way you drew it... Goddess be praised, it's simply divine!" The child didn't know how to describe it for a moment.

Hobert smiled and sent the children away. Then, he and Archibald examined the mirror drawn in the notebook together.

Although the mirror was severely corroded, the pattern on the back of the mirror could still be distinguished.

The pattern was separated in the middle. The left side was animals, and the right side was plants. The patterns on both sides were unrelated.

Archibald said, "Asymmetrical!"

This was indeed a characteristic of the Fourth Epoch, or rather, the Solomon Empire.

Hobert closed the notebook and sighed, "This can only show that there are indeed relics of the Solomon Empire nearby."

Archibald then said, "I was just thinking, is there a time limit for using the badge? Can the entrance to Xidro City only be opened at dusk?"

He also believed that the "Earl of the Fallen" used either the Trunsoest family crest or the Solomon family crest.

Of course, this kind of badge must not only have the patterns of the corresponding family, but also have special functions, not ordinary badges.

After all, the city of Xidro was the capital of the Solomon Empire. Perhaps people wearing the Solomon family crest would establish a certain connection with that city.

And according to the previous discussion with Hobert, Archibald also knew that the Beyonders inside might be members of the Trunsoest family. Perhaps they had found a way to enter and exit the city of Xidro, and the Trunsoest family crest was like a key.

"Perhaps," Hobert pinched the bridge of his nose. Currently, he could only wait until dusk to try again.

But what principle did this follow?

Speaking of dusk, the first thing Hobert thought of was the God of Combat.

But the problem was, why could the power of the God of Combat be used to enter Xidro City?

Why were there two brass-colored eyes during the entry process?

Could the giant plant underground be used to enter Xidro City?

Hobert suddenly thought that the situation in Xidro City might be similar to the situation in the God War Ruins at the end of the Sonia Sea. It was also because of the overflow of the power of the gods that a part of the spatial rules collapsed, so the city of Xidro disappeared from the real world.

This reminded Hobert of the hidden power. He suspected that the power of the Evernight Goddess caused Xidro City to be "hidden" during the War that year?

Then, should he pray to the Evernight Goddess and ask her to let himself enter Xidro City?

Hobert thought for a moment. This was not a good idea.

Archibald was watching from the side. It was strange for a devotee of the "Creator" to pray for the help of the Evernight Goddess.

Of course, more importantly, Hobert thought along the lines of what he had just said. Back then, the six gods joined forces to attack the Solomon Empire. Judging from the clues currently obtained, a God War must have broken out in the city of Xidro at that time.

Brass-colored eyes, a giant underground plant, and an entrance that was likely to open only at dusk corresponded to the powers of the God of Knowledge and Wisdom, the Earth Mother, and the God of Combat, respectively.

Then, theoretically speaking, using some high-end powers of the six gods' respective pathways should be able to find the entrance!

This instantly reminded Hobert of the "Sun Scepter" that had been gathering dust on the Iron Throne. It was something that could mobilize the "essence" of the corresponding field within a certain area.

Rather than praying to the Evernight Goddess, it would be better to try using it first to see if he could find the entrance.

So Hobert said to Archibald, "I will pray to the 'Creator' to see if I can get his guidance."

Archibald nodded. He had wanted to remind Hobert to do so just now, but he felt that reminding him like that seemed a bit presumptuous, so he had not spoken up.

What the "Demonic Wolf of Fog" didn't know was that the "Creator" would only come forward to solve problems if he had a certain degree of certainty. Otherwise, even if he prayed, the "Creator" would not respond.

After praying to himself, Hobert entered the "Nation of Disorder", reached out and took the "Scepter of the Sun", which looked like it was made of gold, and used his astral vision to observe the surroundings.

In "True Sight", there were no abnormalities around, but in the Midseashire not far away, there seemed to be an abnormal light, as if large masses of sunlight were hidden on the seabed.

The "Scepter of the Sun" in Hobert's hand trembled slightly, as if it had resonated with that place.

Thinking of the clues he had found before, Hobert immediately understood: Xidro City had sunk into the Midseashire!

So copper mirrors from the Fourth Epoch could be salvaged from the Midseashire. Hobert estimated that the lightning-bearing fish should have been affected by the residual power of the "Lord of Storms".

And the place where Archibald last entered Xidro City may have a certain connection with this Solomon's capital, so it is possible to enter from there.

But it is also possible to forcibly enter from the Midseashire.

Hobert pondered for a moment, even if it was dusk, the badge in his hand might not be able to guide him into Xidro City, so it would be better to forcibly enter directly.

He gripped the "Scepter" tightly, made some rough deductions, and confirmed that he had a good chance of resonating with the power left behind by the Eternal Blazing Sun using the scepter in his hand and entering Xidro City.

So Hobert returned to the real world and said to Archibald, who was wiping sweat: "The 'Creator' guides us to the sky above the Midseashire."

Archibald, his mouth dry, nodded: "Okay."

Just now, he didn't know what was going on. The surroundings of Hobert suddenly became hot, causing this Sequence 3 Beyonder creature to sweat constantly.

Hobert once again used "Travel" to arrive above the large masses of sunlight he had seen in the "Nation of Disorder". First, he "Tampered" with the surrounding light, so that ordinary people in the distance could not see them.

Then, Hobert "Tampered" with gravity and attraction, allowing them to float in mid-air.

Only then did Hobert look at the sea area beneath his feet. It was no different from other sea areas, looking very deep and bottomless.

He did not see large expanses of light on the seabed.

So Hobert prayed to himself again, then assumed a praying posture and entered the "Nation of Disorder".

Archibald vigilantly observed the surroundings, preventing an ambush by members of the Trunsoest family.

Suddenly, he felt the heat emanating from Hobert's surroundings again.

But this time was different from the last time. The image of the "Creator" appeared in the sky above them. Archibald did not dare to look directly and immediately lowered his head, but he felt that the sun seemed to suddenly fall to a low altitude, and the sunlight was so bright that he could not open his eyes.

The previous heat quickly turned into scorching heat. Archibald felt that his scalp was numb from the irradiation, and the water in his body began to evaporate.

If it were an ordinary person, they would have already been scorched to death.

Suddenly, Archibald's spirituality felt a surge of power coming from under his feet. He unconsciously opened his eyes and was immediately blinded by the light in front of him.

But in that instant, he still saw a huge, bright ray of sunlight burst out of the bottom of the lake and resonate with the sunlight created by the "Creator".

This huge pillar of light covered Archibald and Hobert. Inside the pillar of light, it was not so scorching, but instead warmed them all over, making them feel very comfortable.

Immediately afterwards, Archibald felt a downward pulling force. This feeling was very familiar. He had a similar feeling last time when he entered Saint Xidro City.

In just a second or two, Archibald felt himself standing on a solid ground.

And the ships sailing on the Midseashire, and the people in coastal cities such as Conant City, were all dazzled by the sudden sunlight on the Midseashire.

But when they looked out to check, the Midseashire was still the Midseashire, as if nothing had changed.

… …

Archibald heard Hobert's voice in his ear: "What's wrong with your eyes?"

"I glanced at the intense sunlight just now." Archibald smiled and said, "It's okay, it'll recover in a while."

Then he made the corresponding gesture: "Praise the Creator!"

Although Archibald didn't quite understand what had just happened, he knew that the "Creator" must have used some means to forcibly send them into Xidro City.

He knew that entering here required the power of a deity, so he praised the "Creator's" mighty power from the bottom of his heart!

Hobert said: "The scenery here looks pretty good."

Before him was a huge ruin. Most of the buildings had collapsed and were leaning to one side, but there were still many buildings standing there.

In the distance, there were still many tall palaces. Some of the building materials of the palaces were black, and some were grayish-white. Although they were dilapidated, they still looked very magnificent.

The sun could not be seen in the sky, but there were some twilight rays. Such an ancient city looked even more touching in the sunset.

And in the ancient city, trees and moss grew everywhere, and clear streams flowed through the streets, and there were even many small fish in the water.

"This place is very dangerous." Archibald said, "Is it dusk or night now?"

Hobert was stunned: "It's dusk."

He could not see any danger in the very beautiful scene before him.

Archibald stretched out his hand: "We should quickly hide in the shadows, whether it's under the shade of a tree or in a house."

"Use Distortion, don't use Travel."

Hobert didn't ask why, immediately grabbed Archibald's arm, and used "Distortion" to arrive under the shade of a tree.

Only then did Archibald explain: "The space here is a bit disordered. If you use 'Travel', it will be difficult to accurately reach the destination. I estimate that only the Beyonder of the 'Apprentice' pathway will not be affected."

He paused and then said: "Dusk is a relatively safe time, but if you are exposed to the dusk, it will attract many monsters with 'Corrosion' abilities."

"If we hide in the shadows, they won't attack us."

As soon as Archibald finished speaking, Hobert saw a pool of mud-like stuff suddenly emerge from the place where they had just been standing.

This pool of mud formed a human shape. Its dark eyes glanced at Hobert and Archibald under the shade of the tree, as if they were common stones or bricks.

Then "Mud" looked at the small fish in the stream.

Splash ~

It rushed into the stream, and the clear stream became black and smelly, and the moss and aquatic plants immediately turned black, rotted, and eventually turned into mud.

The few small fish suddenly elongated and turned into human-shaped shadows.

These shadows caused the surface of the "Mud" to emit the color of rust, and the "Mud's" movements became slow.

Hobert was very familiar with the attack of the shadows, that was the power of "Corruption".

At this time, Archibald, who had recovered some of his vision, said: "Here, there are no normal creatures except in the places where members of the Trunsoest family live."

Hobert nodded. It would be strange to find normal creatures in the ruins of the God war.

At this time, the sunset gradually dimmed, and the sky seemed to suddenly come to night.

"We should quickly hide in those ruins!" Archibald said again.

So Hobert once again "Distorted" their position and came to a ruin composed entirely of stones.

The big tree that had just provided shade for them suddenly grew more than a dozen vines, which groped around like tentacles.

Soon these vines stretched into the stream and entangled the "Shadows" and "Mud".

The "Mud" was not pulled apart from the middle, but the vines dragged it to the shore, and it could not break free from the entanglement of the vines for a long time.

So the "Mud" emitted a dawn-like light, as if it was covered with a layer of dawn armor, and it seemed to have a dawn sword in its hand.

He saw it wield the giant sword towards the vines, but the giant sword disappeared without a trace in the process of slashing down.

Hobert looked to the low altitude, where there was a cloud like a jellyfish, flashing with starlight, and a new monster joined the battle.

At this time, Archibald looked into the distance by the starlight, and he showed a helpless smile: "The terrain here has changed a lot. To find the gathering place of the Trunsoest family members, we have to go to that magnificent black palace first."

"There are many difficult monsters there, but if the two of us join forces, it won't be too dangerous."

Hobert nodded: "The plants here become aggressive at night, right?"

"Yes, it's best to walk in places where there are no plants at all." Archibald concluded: "The aggressiveness of these plants is not very strong, but it is easy to be entangled by them, and then attract some monsters with the 'Cultivator' demigod level."

"And our fighting will attract some other pathway demigod level monsters."

"I understand." Hobert glanced at the "mud," black shadows, vines, and "jellyfish" still locked in combat, then used "Distortion" to quickly approach the black palace.

It was a palace built of black stone, its outline distinct in the darkness, not blending into the surrounding gloom.

Hobert found a good foothold on the black building, and finally "Distorted" over. Just as the two of them were about to land, the black stone beneath their feet suddenly shifted to behind them, and Hobert's "Distortion" towards the palace became a "Distortion" in the opposite direction.

This is the power of the "Black Emperor" pathway! Hobert used "Tamper" to restore the sense of direction to the "chaotic space" created by the monster hiding in the dark.

The two of them and a marionette finally stood on the top of the black palace.

Before the monster could attack, a black "tide" suddenly surged from beneath Hobert's feet. Wherever this tide went, rust-like spots quickly appeared on stones and plants alike.

The "Corruption" of Sequence 3 could already materialize, corrupting both the physical body and the spirit body.

This was a range attack ability, and it immediately forced out the monster that had been hiding its spirituality.

It was a humanoid figure wearing black armor, but it was gaunt and emaciated, like a dried corpse. The black light flickering in its eyes and the crooked, boneless head proved that it was a monster, not a human.

"Connection!" Hobert strengthened the Connection between the monster and Archibald.

This allowed Archibald to immediately complete the initial control of the monster in front of him, rendering the monster essentially incapable of action and thought, if it had the ability to think.

"Distortion!" Hobert "Distorted" the concept between a stone at his feet and the monster, then stomped on the stone, crushing it.

The monster's chest immediately caved in, as if that foot had been stomped on its body.

Then Hobert "Magnified" the monster's injury, compressing its breastplate and chest cavity to the width of a finger.

But Hobert and Archibald's spirituality both realized that the monster was still not dead.

So Hobert "Tampered" gravity and gravitation, increasing gravitation dozens of times, while gravity, after being strengthened, became a force in the opposite direction. As a result, the monster was instantly stretched thin and eventually pulled into two pieces.

This time, the monster was thoroughly dead.

Archibald sighed inwardly again: The "Connection" or "Magnification" of the "Lawyer" pathway is a perfect match for controlling "Spirit Body Threads"!

That monster was at least at Sequence 4, but under the cooperation of the two of them, it was completely vulnerable.

If Hobert had the ability to "attack head-on," he could have killed the opponent even faster.

But one of them was the "strongest support," and the other was a pathway that secretly attacked enemies from the corner, both lacking the ability to deliver a fatal blow.

Although Hobert's bracelet contained the ability of "Slaughter," he rarely used sealed artifacts now.

Even without the ability to kill the enemy with one blow, Hobert's own abilities were already very powerful. At this level, using one's own power was more convenient.

Hobert used the ability of "Exploit" to instantly extract the Beyonder characteristic.

This characteristic was a black crystal, as if it were alive. Just seeing it seemed to evoke a sense of depravity.

Hobert put away this Beyonder characteristic of the "Earl of Depravity" and said to Archibald, "I'll keep it for now. After we get out, we'll distribute the spoils of this operation."

Archibald nodded and immediately checked the surrounding situation from the top of the black building.

Just then, the sky suddenly became very bright.

Archibald's eyes narrowed: "Go inside the palace!"

This time, there was no need to use the power of "Distortion." Hobert and Archibald jumped directly into the palace.

Hobert turned to look outside. The blazing sun dispelled the darkness, turning midnight into noon in an instant.

Moreover, this "noon" was very unusual. The temperature on the ground rose rapidly. First, flames ignited on the vegetation. These plants writhed and flailed, but still could not shake off the fire "on" them. Finally, they seemed to be burned to death, "standing" there motionless.

Some strange creatures that did not have time to hide also caught fire. They ran frantically, finding many new "fuels" for the flames. Eventually, they also fell to the ground and were burned to death.

But strangely, although there was only a wall between them, the outside was so hot that even the density of the air changed, and the air could even be seen with the naked eye as a water film.

However, inside the wall, inside the palace, they hardly felt the high temperature outside.

Crack ~

After the outside reached a heat that was unsuitable for all living things, there was a violent thunder, and lightning struck from the sky, completely killing the creatures that had not completely died under the high temperature.

Hobert did not look at the situation outside again. He knew that he should pay attention to the situation in the main hall at this time. Logically speaking, many monsters should have hidden in the building like them.

He turned to look at the main hall, which was mainly black. The stone carvings and decorations on the left and right were completely asymmetrical. Copper rods hung down from the top of the hall, which were inverted candlesticks.

Many candlesticks had fallen or disappeared.

Inside the tall and deep hall, on a rather oppressive high platform, was a black, exquisite stone chair.

Hobert looked at the dilapidated hall and wondered if this was Solomon's palace and if that chair was Solomon's seat?

After looking at the stone chair a few times, Hobert felt that he couldn't take his eyes off it. The exquisite stone chair seemed to symbolize supreme power. This was the chair that the emperor had sat on before. It must be very majestic to sit on it.

Thinking of this, Hobert shook his head. The emperor did not become majestic because of a chair.

Taking a deep breath, Hobert finally looked away.

He quickly noticed that Archibald and his marionette were like demons, staring intently at the stone chair and walking towards the high platform step by step.

At the same time, Hobert felt that the "Order Crystal" on his body was emitting a different kind of heat than usual.

This made him immediately realize that it was the "Order Crystal" on his body that had awakened him.

So Hobert immediately took out an "Order Crystal" from his body and stuffed it into Archibald's hand, and because he was afraid that it would not be stuffed into the real Archibald's hand, Hobert also stuffed one into the marionette's hand.

Archibald and his marionette, who had already walked to the center of the hall, also quickly woke up.

Archibald looked at the "Order Crystal" in his hand: "That was close."

He smiled wryly: "Last time I passed by this palace, I realized the danger in this hall and didn't come in. Now it seems that it was fortunate that I didn't come in at that time."

Hobert looked around: "It's no wonder there are no monsters in this hall. It may be because of this throne."

Crack ~

The thunder outside was still very loud, but the hall was like another world, very deep and quiet.

Hobert looked at the murals on the wall, which described some of the events of the Solomon Empire in the Fourth Epoch. The first and second murals described Solomon's unification of the Northern Continent.

His unification ended the era of administrative divisions based on parishes since the Third Epoch. Commerce became very prosperous, and the people gradually became wealthy.

However, the parishes of the Six Gods refused Solomon's rule. They were very barren, and the people lived in poverty.

In these murals, the Six Gods appeared in human form, so it was easy to distinguish which god was depicted in the murals.

Although they did not deliberately uglify the images of the Six Gods like in the Church of the True Creator, they were not positive images in these murals either, often attacking each other, leading to corpses everywhere.

Hobert felt that the credibility of these murals should be relatively high. In the early Fourth Epoch, the Six Gods seemed to have indeed had a period of frequent attacks on each other.

Once a war broke out, people would die and production would be affected.

But when he saw the third mural, a part of the mural had faded. Hobert was about to take a few steps forward to take a closer look when his spirituality suddenly realized the danger and immediately "Distorted" his position to the safe area behind.

Archibald also had a corresponding feeling, but he did not have time to avoid it and was pierced by the black spikes that suddenly protruded from the mural, with several holes pierced in his head and chest.

Archibald, however, seemed to feel no pain. He merely took a few steps back, his body instantly turning liquid. After reforming, he was once again the unscathed Archibald. This was his 'Shepherd' marionette!

At the same time, the black spikes plastered on the murals retracted, transforming into a gray figure.

Hobert and Archibald saw that the figure carried three heads on its shoulders.

Vaguely, one could discern that the head on the left was young, the one in the middle appeared middle-aged, and the one on the right was elderly.

Judging from its appearance, this should be a 'Three-Headed Chapel,' a Sequence 3 monster from the 'Hanged Man' pathway!

'Connection!' Hobert intended to use the old tactic, but the 'Three-Headed Chapel' seemed to possess the ability to create avatars. It left behind a shadow in place, while its main body quickly retreated, splitting into two with the shadow.

Hobert immediately realized that he had only 'Associated' with the shadow. It was merely a shadow of the 'Three-Headed Chapel,' and he hadn't completed the Connection between its main body and Archibald.

This caused Archibald's control over the 'spirit body threads' to fail. While firing 'air cannons' at the target, he planned to retreat behind Hobert.

After all, to facilitate movement, he had only brought one marionette today, and his own defensive capabilities were not very high.

But just as he fired an air bullet, and before Hobert could 'magnify' it, their shadows suddenly rose from the ground, tightly embracing their legs.

Whoosh~

At this moment, flames suddenly erupted from the elderly head of the 'Three-Headed Chapel,' resembling a burning head of hair.

Six 'Blazing Spears' instantly formed at the top of the flames, divided into two rows, and shot towards Hobert and Archibald respectively.

Almost simultaneously, the young head of the 'Three-Headed Chapel' suddenly became somewhat illusory.

The six 'Blazing Spears' that had just been fired instantly disappeared from Hobert and Archibald's sight!

Hobert immediately realized that this was the Sequence 3 'Deceit' ability of the 'Theft' pathway. Clearly, that young head could use this level of ability!

So he immediately used 'Disorder.'

The space around Hobert and Archibald became chaotic. Five 'Blazing Spears' lost their direction and landed on the ground not far from the two, while one pierced Hobert.

Hobert immediately 'bestowed' the injury and the 'Blazing Spear' on his body to the wall.

Boom~

The moment he 'bestowed' it, the 'Blazing Spear' exploded, blasting a not-small hole in the wall.

The power outside seemed to be disturbed by the explosion. Scorching sunlight streamed in, forming a humanoid shape of light.

Immediately afterward, a bolt of lightning struck the entrance of the hall, also forming a humanoid shape. An 'Electric Man' crackling with electricity entered the hall.

Archibald's face immediately turned very ugly. One 'Three-Headed Chapel' was difficult enough to deal with, and now two more enemies of no low level had arrived.

Hobert, however, smiled. Multiple enemies were needed to maximize the advantages of a 'Frenzied Mage.'

The 'Three-Headed Chapel's' attack never ceased. Its young head remained somewhat illusory, and at the same time, its left shoulder and arm also looked unreal.

This arm slightly raised, intending to 'steal' Hobert's Beyonder power.

But Hobert 'distorted' this 'theft' onto the humanoid light mass. Originally, the 'Light Mass' was also going to attack Hobert, but because its ability was stolen by the 'Three-Headed Chapel,' it turned around and made a sun-embracing gesture towards the 'Three-Headed Chapel.'

Instantly, in the middle of the hall, above the 'Three-Headed Chapel's' head, a pure light sphere entwined with countless holy flames appeared.

The middle head of the 'Three-Headed Chapel' showed a very painful expression. It quickly grabbed forward, wanting to 'steal' distance to avoid the attack of the pure light sphere.

At this time, Hobert was more composed. He 'tampered' with the effect of 'theft,' causing the 'Three-Headed Chapel's' theft of distance to be directed towards the 'Electric Man' monster who was still watching.

Thus, the 'Three-Headed Chapel' instantly appeared in front of the 'Electric Man.'

The 'Electric Man' monster was also somewhat stunned. It seemed to have no intention of immediately joining the battle, but since the enemy was already close, it had no choice but to join the battle, forming a 'cover' of thick lightning around the 'Three-Headed Chapel.' Seven or eight lightning bolts crackled and struck the 'Three-Headed Chapel.'

The 'Three-Headed Chapel's' body immediately turned into a ball of fire. The lightning didn't seem to harm any physical entity.

Fortunately, they were all monsters. If they were Beyonders, the 'Three-Headed Chapel' would definitely shout: You two idiots, this is the work of that 'Frenzied Mage'!

The 'Electric Man' monster seemed to realize that its attack had been useless, and it raised its hand again, the lightning in the hall turning snow-white, looking somewhat eerie!

The orange flames on the 'Three-Headed Chapel' were struck with white spots. This time, the lightning had harmed it.

It quickly had its shadow float over, transforming into a suit of black armor. Although the white lightning left white marks on the armor, it was temporarily unable to harm the 'Three-Headed Chapel' again.

At this time, the 'Light Mass' monster came over 'holding' its huge pure light sphere. It was also very strange. Originally, this ability lasted for only two or three seconds at most, but now, why hadn't it disappeared after five or six seconds?

The extended duration of the ability was, of course, thanks to Mr. Hobert, the 'Frenzied Mage' in the corner, who did good deeds without leaving a name.

At this moment, the 'Three-Headed Chapel' was about to steal the 'Electric Man' monster's ability, while its middle head was maintaining the 'Shadow Armor.'

Originally, the elderly head on the right wanted to take the opportunity to sneak attack the 'Electric Man' monster, but at this time, it had no choice but to prioritize forming a large fireball to resist the 'Light Mass' monster's light sphere.

Hobert raised his hand: 'Magnify!'

The 'Light Mass' monster's light sphere suddenly tripled in size, immediately gaining a huge advantage. The light sphere first devoured the fireball summoned by the 'Three-Headed Chapel,' and then quickly descended, the lightning and the 'Three-Headed Chapel' being swallowed together by the light sphere.

A burst of pure white light flashed, and Hobert quickly closed his eyes, but his spirituality could still sense the changes on the battlefield.

The 'Three-Headed Chapel's' 'Shadow Armor' was broken, and the middle head became much more transparent, obviously suffering a significant blow.

The abilities of the 'Sun' pathway, in some respects, countered Beyonders of the 'Hanged Man' pathway, whose main attack methods were corruption and shadows.

The 'Three-Headed Chapel' was very unlucky in that the lightning of the 'Tyrant' pathway also had a certain degree of restraint against it.

At this time, Hobert seized the opportunity to use 'Magnify' again.

This time, it was 'Magnifying' the 'Three-Headed Chapel's' injuries. It knelt on one knee, as if unable to stand for a moment.

But this did not put the 'Three-Headed Chapel' in a desperate situation. The young head on the left changed the attack of stealing the 'Electric Man' monster's ability to stealing its thoughts for the next one or two seconds.

The 'Electric Man' monster stood in place, motionless, no longer launching further attacks.

At the same time, the elderly head of the 'Three-Headed Chapel' raised its head, and an inverted candlestick was entangled by a flame-like line.

The candlestick instantly turned into a 'Flame Spear,' stabbing towards the 'Light Mass' monster.

This was a 'fatal attack,' and the 'Light Mass' monster also had to retreat to avoid it.

The shadows of Hobert and Archibald suddenly launched an attack on them at this time. Although they were easily resolved, by the time they freed their hands, the 'Three-Headed Chapel' had taken advantage of this opportunity to slip into the shadows of the hall.

Just as Hobert was about to use his ability to prematurely end the 'Three-Headed Chapel's' ability to 'blend into the shadows,' he found that the 'Light Mass' and 'Electric Man' monsters, having lost their target, were 'looking' at Hobert and Archibald.

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